Arbitrary Tetration in rust
#1
I'm working on this in my spare time since many days, this uses Top tier AI models help.
Maybe somebody finds this useful

https://github.com/lukaszgryglicki/claude-tetration

I'm also working on special arbitrary precision number tool: https://github.com/lukaszgryglicki/number-nc and ray casting in 4D: https://github.com/lukaszgryglicki/photons4d 

Best Regards.
Fuji GSW690III
Nikon D3, Nikkors 14-24/2.8, 24/1.4, 35/2, 50/1.4, 85/1.4, 135/2, 80-200/2.8
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